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All Done for Let’s Go Burrito!
Why hello! It’s been a while since my last update on Let’s Go Burrito , so I wanted to share what’s been happening and where things stand...
Andy Cox
Feb 283 min read
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How to make great key art for your game!
Crafting impactful key art for a video game is a pivotal challenge in game design. The image should vividly convey the essence of the...
Andy Cox
Feb 26, 20243 min read
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12 - Let's Go Burrito -A new game plan
Hey Burrito enthusiasts! As we dive deeper into the new year, I find myself at a crossroads in the Let's Go Burrito journey. With no...
Andy Cox
Feb 8, 20242 min read
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11 - Unleashing the Burrito Revolution: Lock Up Level - Where Spice Meets Strategy and VIPs Stroll
Greetings, Burrito enthusiasts! 🌯✨ So, we unleashed Let’s Go Burrito into the wild, and boy, did we get an earful from our players! Your...
Andy Cox
Nov 30, 20232 min read
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10 - Launch Week! The Good, the Bad and the Ugly!
Well, brace yourselves, folks! We've just unleashed Let's Go Burrito into the wild, and I can already feel the cash rolling in! Just...
Andy Cox
Oct 17, 20233 min read
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09 - Ready Set Burrito!
We're just a few days away from launching, and if I'm being honest, I've got more nerves than a burrito on Taco Tuesday. We gave "Let's...
Andy Cox
Oct 7, 20233 min read
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08 - It's getting close
We're hurtling down the home stretch, and the aroma of victory is almost as appetising as a sizzling burrito. "Let's Go Burrito" is...
Andy Cox
Sep 6, 20233 min read
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07 - A Huge Overhaul
The onset of 2023 fuels my eagerness to unveil the game, even as my mind continues to churn with fresh ideas for mini-games. These...
Andy Cox
Aug 31, 20232 min read
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06- Let's Go Burrito
Well, here we are on our third name iteration. The original placeholder name, "Let's Go Brandon Burrito Blast," gave way to a clever...
Andy Cox
Dec 19, 20222 min read
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05 - Now to get to work!
Upon deciding to expand the game's scope, a meticulous strategy was essential, delineating the number of levels and the distinctive...
Andy Cox
Oct 21, 20222 min read
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04 - The scope gets big!
Our initial gameplay loop was rudimentary but effective. Brandon's traversal across the screen prompted players to launch burritos or...
Andy Cox
Sep 26, 20222 min read
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03 - Let's Taco Brandon
After sharing the concept with a handful of enthusiastic friends who instantly embraced it, a vibrant exchange ensued regarding the...
Andy Cox
Sep 20, 20222 min read
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02 - Let's go Brandon - Burrito Blast
Presently, our game landscape boasts a fundamental configuration: a cannon that hurls burritos, a player, a plane, and a flight of...
Andy Cox
Sep 11, 20222 min read
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01 - Let's Go Brandon - Burrito Smackdown
In the latter part of 2021, the world stood at a crossroads, uncertain about its trajectory. Then, a remarkable occurrence unfolded – a...
Andy Cox
Sep 5, 20222 min read
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The making of Stage 3
In the early development of Stage 3 the design of the board was based on throwing a dice to move. The board was functional and still...
Andy Cox
Jul 1, 20203 min read
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